AI Insights · Timothy · January 2023
Top 5 Hospital Games Performance in Oceania Q4 2022
Explore the performance of the top 5 hospital games on a unified platform in Oceania during Q4 2022, focusing on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, hospital games on a unified platform in Oceania demonstrated varied performance trends. Here, we delve into the weekly downloads, revenue, and active users of the top 5 hospital games: Happy ASMR Hospital, Foot Clinic - ASMR Feet Care, 911 Emergency Dispatcher, Master Doctor 3D: Hospital Hero, and Happy Clinic: Hospital Game.
Happy ASMR Hospital from Smart Fun Limited saw its weekly revenue peak at around $14.7K in mid-October and experienced a slight decline towards the end of the year, closing at approximately $10.2K in the final week of December. Weekly downloads were highest in mid-October at 7.7K but fluctuated throughout the quarter, ending the year at 5.3K. Active users also fluctuated, peaking at around 14.8K in mid-October and ending at approximately 11.3K.
Foot Clinic - ASMR Feet Care by Crazy Labs maintained a steady download rate, starting with about 2.7K downloads in late September and ending with 2.8K in the final week of December. Active users remained relatively stable, starting at 14K and ending at about 13.1K.
911 Emergency Dispatcher from SUPERSONIC STUDIOS LTD saw its weekly downloads decline from 4.8K at the start of the quarter to a low of 1.3K in late October, before recovering to 3K by the end of December. Active users followed a similar trend, decreasing from 9.5K in late September to 4.2K in late October, then rising to about 6.9K by the end of the year.
Master Doctor 3D: Hospital Hero by ALICTUS YAZILIM A.S. experienced a decrease in weekly downloads, starting at 1.7K in late September and ending at about 1K in the final week of December. Active users showed a slight decline from around 27K at the start of the quarter to approximately 22.3K by the end.
Happy Clinic: Hospital Game from Nordcurrent UAB saw its weekly revenue peak at about $12.1K in early October, gradually declining to approximately $8.1K by the end of December. Downloads fluctuated throughout the quarter, starting at 2.1K in late September, peaking at 3.5K in early October, and ending at around 1.8K. Active users showed a gradual increase towards the end of the year, starting at about 9.2K and closing at approximately 8.4K.
For more detailed insights and data, visit Sensor Tower.